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噬魂鬼

受欢迎程度: #22

排行榜: #32

Ban Rank: #11

KDA Rank: #6

感染其他单位,提供机动性和力量

只要噬魂鬼接近了他的猎物,他连一线生机都不会给予。他可以在友方英雄和小兵体内潜伏,接近敌人时他从宿主体内爆发而出,用利爪大惊失色的敌人撕碎。

胜率 51.2%
挑选率 13.1%
属性
lifestealer Image

550 +52.8/lvl

180 +21.6/lvl

Strength Image

25 +2.4/lvl

Agility Image

19 +1.9/lvl

Intelligence Image

15 +1.8/lvl

统计信息
Attack

Damage:

16 - 22 + 1.9/夷为平地 (71.1 - 77.1 一级 30)

Attack

Range:

150

Attack

Armor:

1 + 0.3/夷为平地 (9.7 一级 30)

Attack

Movement:

320

角色

Carry

Escape

Nuker

Initiator

Durable

Disabler

Support

Pusher

面面观

armor icon

噬尸鬼

胜率: 52.2%

挑选率: 88.9%

噬魂鬼每击杀一个非英雄单位就会获得1点生命上限,每击杀一名英雄就会获得5点生命上限。

broken_chain icon

肆意狂怒

胜率: 42.8%

挑选率: 11.1%

陷入狂烈的愤怒,获得状态抗性和魔法抗性加成。施加强驱散,而且被控制时可以施放。

持续时间:

4/5/6/7

魔法抗性加成:

60%

状态抗性加成:

60%

Cool Down

20/19/18/17

Mana Cost

80/100/120/140

技能

Innate Ability Image

盛宴

噬魂鬼每次攻击时还会根据目标最大生命值的一定百分比造成伤害,同时获得治疗。使噬魂鬼可以攻击75%生命值以下的友方小兵

最大生命值回复: 1.25%/1.75%/2.25%/2.75%

最大生命值伤害: 1.25%/1.75%/2.25%/2.75%

Q

狂暴

进入狂暴状态,获得减益免疫和魔法抗性加成。 驱散类型:弱驱散

  • PASSIVE:No

  • duration:3 / 4 / 5 / 6

  • magic resist:80

  • debuff immunity:1

Talet tree backgroundTalent tree branchesTalent tree branch

+1秒 狂暴持续时间

Cool Down

20 / 19 / 18 / 17

Mana Cost

80 / 100 / 120 / 140

W

撕裂伤口

噬魂鬼撕裂一个敌方单位,减缓受害者的移动速度,并使所有友军在攻击该单位时根据造成的伤害回复一定比例的生命。所有伤害都有回复效果,包括技能的伤害。受害者在持续时间内逐渐恢复移动速度。

  • AFFECTS:unit

  • PASSIVE:No

  • DISPELLABLE:basic

  • DEBUFF:yes

  • duration:7

  • slow steps:-50 / -50 / -40 / -30 / -20 / -10 / -10 / -10

  • heal percent:20 / 30 / 40 / 50

  • spread radius:700

  • slow step pct of max:70 / 80 / 90 / 100

  • slow tooltip:35 / 40 / 45 / 50

Talet tree backgroundTalent tree branchesTalent tree branch

+15% 撕裂伤口减速

Talent tree branch

+25% 撕裂伤口吸取生命

Cool Down

30 / 25 / 20 / 15

Mana Cost

75

尸鬼狂怒

被动提升噬魂鬼的移动和攻击速度。

  • PASSIVE:Breakable

  • DISPELLABLE:basic

  • DEBUFF:yes

  • movement speed bonus:2 / 4 / 6 / 8

  • attack speed bonus:30 / 50 / 70 / 90

Talet tree backgroundTalent tree branchesTalent tree branch

+3% 尸鬼狂怒移动速度

Talent tree branch

+50 尸鬼狂怒攻击速度

R

感染

噬魂鬼进入目标单位的身体,无法被察觉,而且自身在体内时每秒恢复最大生命值的一定百分比。接着可以从宿主体内现身,对周围所有敌方单位造成伤害。如果被感染单位是敌方非英雄单位或中立生物,噬魂鬼可以控制其进行移动和攻击。无法对敌方英雄生效。 驱散类型:弱驱散

  • AFFECTS:unit

  • PASSIVE:No

  • BUFF:yes

  • radius:700 / 700 / 700

  • damage:150 / 275 / 400

  • bonus movement speed:15 / 20 / 25

  • bonus health:400 / 800 / 1200

  • self regen:3 / 4 / 5

  • AbilityCastRange:150

Aghanim ScepterAghanim Shard

Aghanim`s Scepter Upgrade

Increases cast range and reduces cooldown to =20s. Infest may target enemy heroes for a short duration, disarming them and attacking them from the inside while increasing Lifestealer's regeneration rate.

  • self regen:+100%

  • infest duration enemy:5

  • AbilityCastRange:250

  • attack rate enemy:1.25

  • AbilityCooldown:=20

Aghanim ScepterAghanim Shard

Aghanim`s Shard Upgrade

Infest explosion applies a undefined duration Open Wounds to enemies in the damage radius.

  • open wounds duration pct:50

Talet tree backgroundTalent tree branchesTalent tree branch

+150 感染伤害

Talent tree branch

+15% 感染目标移速/生命

Cool Down

80 / 65 / 50

Mana Cost

100 / 125 / 150

人才

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+150 感染伤害

+3% 尸鬼狂怒移动速度

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+50 尸鬼狂怒攻击速度

+15% 撕裂伤口减速

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+15% 感染目标移速/生命

+25% 撕裂伤口吸取生命

Talet tree backgroundTalent tree branchesTalent tree branchTalent tree branch

+1% 盛宴吸血/伤害

+1秒 狂暴持续时间

战略

Right-click opponents as much as you can on the lane for extra damage and sustain from Feast.

Orb of corrosion is great at harrassing enemies in the laning stage and works well with lifestealers spells.

Consider investing a point in Rage early on if there's a need for dispel or spell-immunity.

If the enemy has no way to cancel rage TP, be more aggresive on sides lanes and rage TP out.

Once you hit 6, you are really hard to kill and you can dispatch your support to help other lanes.

You can save an ally by Infesting it.

Lifestealer doesn't farm fast but is decent at fighting in early to mid game. Join good looking fights.

If you have gap-closing ally you can choose to Infest him to be able to get on top of opponents quickly.

Orchid, Basher and Scythe are problematic. Adjust your playstyle and itemization accordingly.

You can slow siege opponents' building by damaging it during Rage and then backing away.

计数器策略

Chip damage doesn't work against Lifestealer as he is able to recover with Feast. If you manage to bring him below half HP it will be hard for him to feast as he risks dying

Buy boots early against Lifestealer as he is a fast hero who often buys Venom Orb and rushes Phase Boots

Items and spells that go through spell immunity are effective against Lifestealer

When you gank Lifestealer he will Rage and teleport out on first signs of trouble. Make sure you disable him before he rages if you do not yet have a disable that goes through spell immunity

Lifestealer's main spell in fights is Rage. Play around it by disabling him or by saving heroes he is chasing

Lifestealer tends to have lots of evasion due to his level 20 talent and a Halberd purchase. Look to counter it by getting true strike items

Keep in mind that Lifestealer might be infested in the initiating hero or that he can use Infest to escape

传说

在德瓦克地下城中,关押着一个一心想要复仇的巫师,他正在密谋着如何逃跑。和他被关在同一间牢房的,是一个口齿不清的生物,一个名叫奈克斯的贼,它被邪恶议会施加了长命百岁的诅咒,这样才有足够的时间来尽可能多的惩罚它的偷窃和欺骗的行径。年复一年,它的枷锁已然被侵蚀得不成样子,它的思维也不再清醒;奈克斯已经完全忘记了以前的事情,也不再想着逃跑。 巫师见状,觉得自己为逃跑大计找到了一个完美的牺牲品,于是对奈克斯施放了感染之咒,将自己的生命之力灌注到奈克斯的躯壳里,然后指使奈克斯制造暴乱,牺牲它的躯体来破坏囚牢,巫师随后就能返回自己的身体,然后神不知鬼不觉的逃跑。然而他的如意算盘并未实现,在进入奈克斯躯体以后,巫师发现他的神志被一个疯狂的旋涡所捕获,那个旋涡的力量强横无匹,抹掉了他所有的意识。由于其意识被一个鲜活生命的闯入刺激,奈克斯突然之间从它那疯狂的梦魇中清醒了过来,并且按着脑海中那个虚无的声音的唯一的指令行动:逃跑。 也就是在那个时候,噬魂鬼正式诞生。这个生命体将自己的心智灌注到地下城里面的卫兵身体里,强迫他们打开牢笼,杀死其他卫兵,为噬魂鬼打开了一条畅通无阻的自由大道,而他们的生命也在被吞噬。现在,噬魂鬼仍然带着那串破碎的镣铐,似乎是在告诉世界没有人能够禁锢住他,但同时它心里还认为自己是个囚犯。两个意识共存于一个身体里——恶毒狡猾,阳奉阴违的无名生命,还有只能发号施令的主人。