创造自身的复制体来分头推进
原初力量的细小碎片,与遗迹们系出同源,天穹守望者泽特誓将见证天辉和夜魇大战的终结。操控乱流能量突袭落单的敌人,或者扭曲空间,制造力场保护盟友。召唤闪光幽魂来回萦绕,摧残踏足的敌人,然后创造泽特的复制体,控制所有的物品和技能,将众敌全数碾压。
胜率 54.5%
挑选率 3.6%
属性
440 +52.8/lvl
288 +31.2/lvl
20 +2.4/lvl
20 +3/lvl
24 +2.6/lvl
统计信息
Damage:
31 - 37 + 3/夷为平地 (118 - 124 一级 30)
Range:
625
Armor:
0 + 0.5/夷为平地 (14.5 一级 30)
Movement:
285
角色
Carry
Escape
Nuker
Initiator
Durable
Disabler
Support
Pusher
面面观
秩序
胜率: 47.3%
挑选率: 21.7%
天穹守望者和风暴双雄各自拥有相应的技能效果。
失序
胜率: 56.5%
挑选率: 78.3%
天穹守望者和风暴双雄的技能效果互换。
技能
神符灌注
激活任意神符时会获得恢复神符的状态效果,持续4秒。
乱流
将不稳定的涡流能量灌注到落单敌人体内,造成持续伤害并减缓其移动速度。如目标周围有其他敌方单位 ,则不会造成伤害。
AFFECTS:unit
PASSIVE:No
DISPELLABLE:basic
DEBUFF:yes
duration:6
search radius:225
think interval:0.5
damage per second:15 / 30 / 45 / 60
move speed slow pct:14 / 21 / 28 / 35
tempest damage per second:20 / 45 / 70 / 95
tempest move speed slow pct:6 / 10 / 14 / 18
AbilityCastRange:500 / 600 / 700 / 800
+200 乱流施法距离
+2秒 乱流持续时间
16
75
磁场
天穹守望者在周围制造一个充满磁能的圆形扭曲力场。
AFFECTS:area
PASSIVE:No
radius:300
duration:4 / 5 / 6 / 7
attack speed bonus:30 / 60 / 90 / 120
evasion chance:100
tempest duration:4 / 5 / 6 / 7
attack range bonus:150
attack damage bonus:20 / 40 / 60 / 80
attack magic damage:20 / 40 / 60 / 80
Aghanim`s Shard Upgrade
Magnetic Field slows enemies and enemy attack projectiles while they are in it. Also provides allies inside with increased attack projectile speed. Increases the radius by undefined.
radius:75
projectile slow:75
+20 磁场攻速/攻击力
-7秒 磁场冷却
磁场可作用小兵和建筑
20 / 19 / 18 / 17
50 / 70 / 90 / 110
闪光幽魂
召唤一个缓慢实体化的闪光怨灵萦绕在目标区域,直到有敌人进入范围。一旦有敌方单位进入范围,怨灵将贴近敌人自我熔化,造成魔法伤害并使目标减速。非英雄单位受到的伤害增加40。
AFFECTS:area
PASSIVE:No
DEBUFF:yes
radius:375
duration:16
move speed slow pct:100
base activation delay:2
spark damage base:100 / 180 / 260 / 340
wraith speed base:400
ministun duration:0.4 / 0.5 / 0.6 / 0.7
tempest activation delay:1
spark damage tempest:75 / 140 / 205 / 270
wraith speed tempest:725
ministun duration tempest:0.6 / 0.8 / 1 / 1.2
think interval:0.2
wraith vision radius:300
wraith vision duration:3.34
creep damage bonus pct:40
Aghanim`s Scepter Upgrade
Causes Spark Wraiths to spawn a new Spark Wraith after impacting an enemy, which then starts its 2 second activation period. The new Spark Wraiths last 15 seconds and has a radius of 225
+35% 闪光幽魂伤害
4 / 4 / 4 / 4
80
人才
+200 乱流施法距离
+200 生命
+2秒 乱流持续时间
+20 磁场攻速/攻击力
+35% 闪光幽魂伤害
-7秒 磁场冷却
风暴双雄没有惩罚距离
磁场可作用小兵和建筑
战略
Make use of Spark Wraiths to secure creep last hits, especially the ranged creeps.
If an opponent splits away from creeps or his ally, you can Flux him and follow up with right-clicks and Spark Wraiths.
Use Spark Wraiths to scout the opponents and protect yourself while farming.
Make sure not to feed Tempest Double to opponents as it gives away a lot of gold and experience.
Use Tempest Double as frequently as possible to split push the sidelanes and damage buildings.
Avoid being part of the teamfights from the very start until you get first major item that will tank you up.
Whenever opponents teleport back on a hero or two to address your split push, look to fight the remaining opponents, smoke up or take Roshan.
计数器策略
Arc Warden's Flux does no damage to you if you are close to another unit.
Arc Wardens Spark Wraith takes time to charge which gives you an opportunity to run away and dodge it.
Units inside Arc's Warden's Magnetic Field can be hit if you are inside of it or have evasion piercing items.
Arc Warden is a weak laner. Pressure him early on.
Arc Warden's Tempest Double gives a lot of gold and experience. Kill it if possible.
Arc Warden farms the jungle a lot. Plant deep wards and gank him. Also block off camps with sentries.
Buy gap closing items to get on top of Arc Warden.
Boots of Travel allow to defend against Arc Warden's split-pushing and to quickly rejoin the team.
传说
在万物的发源之前,有这样一个存在:一个原初意识,无穷无尽、无边无垠又神秘莫测。随着宇宙隆隆地形成,这个意识逐渐分裂,溃散。其中两个最大的碎片,被称为天辉和夜魇,发觉彼此是注定的冤家,他们开始扭曲所有造物,为他俩的斗争助阵。 随着战事和灾厄威胁到新生的宇宙,又有个碎片形成了意识。将自己命名为泽特,这个智慧寻求大分裂的解决,让一切回归完美的统一。惊异于同胞相斗的天性,泽特聚集了自己所有的力量。在瞬间的闪光中,它的威力碾压了它的手足,将大战的双方封入了一个天球,再将他们推入黑暗,进入一个平凡世界的外围轨道。宇宙恢复了和谐,但是泽特的力量只有一丝得到了保留。将目光锁定到监牢上,泽特决定使用衰弱的力量时刻守望,直到时间的尽头。数不清的千年过去,守护一直存在。 月下的世界中生命在繁衍生息,而散发柔光的月亮里囚禁的威胁早已被遗忘,就像泽特为了扼制他们所做的努力一样。随着监牢内囚徒无休的争斗不停地回荡,牢笼的表面开始震动,开始逐渐破裂。泽特衰竭的力量根本不足以控制住裂缝,月亮最终分崩离析。监牢中的远古住民向外逃逸,他们的冲突再度展开。 泽特受到监牢爆炸的波及而被抛向最远的边际,昔日囚徒的不谐能量改变了它。它不再是单一的形态和思维,它的存在分裂而四散,有些较弱,有些较强,相互靠着短暂的意识弧光连接。挣扎着压制自身的不和,泽特向它同胞日渐激烈的冲突加速前进,同时矫正自己分裂的意识,向同一个结局努力:原初意识的所有方面必须再度结合,否则在大战全面蔓延后一切都逃不过毁灭的命运……